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	<title>Zen-Sign Interactive &#187; JavaScript</title>
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	<link>http://www.zen-sign.com</link>
	<description>Interactive Development Specialist</description>
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		<title>Drawing Gaussian Noise with HTML 5</title>
		<link>http://www.zen-sign.com/drawing-gaussian-noise-with-html-5/</link>
		<comments>http://www.zen-sign.com/drawing-gaussian-noise-with-html-5/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 02:57:11 +0000</pubDate>
		<dc:creator>Zack</dc:creator>
				<category><![CDATA[Experimental]]></category>
		<category><![CDATA[HTML 5]]></category>
		<category><![CDATA[JavaScript]]></category>
		<category><![CDATA[Standards]]></category>
		<category><![CDATA[Gaussian Distribution]]></category>
		<category><![CDATA[Gaussian Noise]]></category>
		<category><![CDATA[Noise]]></category>

		<guid isPermaLink="false">http://www.zen-sign.com/?p=170</guid>
		<description><![CDATA[While playing around with some new ideas to execute with the HTML 5 drawing capabilities I realized it has a very limited set of drawing commands. Sure, the commands are an amazing leap forward for standards, but there were some concept I wanted to port over from ActionScript that I couldn&#8217;t. This is because of [...]]]></description>
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		<title>HTML 5 &amp; JavaScript Particle Emitter</title>
		<link>http://www.zen-sign.com/javascript-particle-emitter/</link>
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		<pubDate>Mon, 01 Feb 2010 16:05:43 +0000</pubDate>
		<dc:creator>Zack</dc:creator>
				<category><![CDATA[Experimental]]></category>
		<category><![CDATA[HTML 5]]></category>
		<category><![CDATA[JavaScript]]></category>
		<category><![CDATA[Standards]]></category>

		<guid isPermaLink="false">http://www.zen-sign.com/?p=74</guid>
		<description><![CDATA[With all the buzz around the HTML 5 Canvas Element, I wanted to give it a try myself. So i pulled together this particle emitter, using JavaScript as the controller and the Canvas Element as the renderer. I started of with what I am going to call the &#8220;Base Class&#8221;, within the particleEmitter.js file. In [...]]]></description>
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