Mac OSX (Snow Leopard) Cinder & Kinect Quick Start

Use the following instructions to get up and running with your own Cinder and Kinect setup on Mac OSX (Snow Leopard).

Or check the Google doc for updates: https://docs.google.com/document/d/1yCUvJUmRHKsA7WxTMGhiUr5x0F4Ny4kNN7MgPfb5-6o/edit?hl=en_US&pli=1

  1. Install XCode
    1. I’ve had the most success and least caveats with 3.2.6 and 4.2 Beta.
      1. 3.2 – http://connect.apple.com/cgi-bin/WebObjects/MemberSite.woa/wa/getSoftware?bundleID=20792
      2. 4.2 – https://developer.apple.com/devcenter/ios/index.action#betadownloads
  2. Git Cinder
    1. Follow the detailed instructions here:
      http://libcinder.org/docs/welcome/GitSetup.html
    2. Make sure you also install OpenCV while you are at it. You will need this for the next step:
      https://github.com/andrewfb/cinder_public/tree/opencv/blocks/opencv/
    3. Run some of the samples in the cinder_master/samples to make sure your setup is working.
  3. Git Cinder-Kinect CinderBlock to your cinder_master/blocks directory:
    https://github.com/cinder/Cinder-Kinect
    1. More information about this on the cinder forum:
      http://forum.libcinder.org/topic/new-kinect-support
  4. Git BlockOpenNI CinderBlock to your cinder_master/blocks directory:
    https://github.com/pixelnerve/BlockOpenNI
    1. Follow the instructions in the the README file.
    2. More info can be found in the Cinder forum:
      http://forum.libcinder.org/topic/openni-libs-for-kinect

  • http://www.zen-sign.com/steamy-window-with-kinect-cinder-and-opencv/ Steamy Window with Kinect, Cinder, and OpenCV | Zen-Sign Interactive

    [...] I specifically wanted to start using Cinder because I ultimately wanted to do some Kinect hacking. There is a Kinect CinderBlock that allows you get the Kinect up and running. Getting all the libraries installed and everything configured correctly can be rather involved, but mostly worth it. Check out my quick start to get set up. [...]