Drawing Gaussian Noise with HTML 5

While playing around with some new ideas to execute with the HTML 5 drawing capabilities I realized it has a very limited set of drawing commands. Sure, the commands are an amazing leap forward for standards, but there were some concept I wanted to port over from ActionScript that I couldn’t. This is because of [...]

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HTML 5 & JavaScript Particle Emitter

With all the buzz around the HTML 5 Canvas Element, I wanted to give it a try myself. So i pulled together this particle emitter, using JavaScript as the controller and the Canvas Element as the renderer. I started of with what I am going to call the “Base Class”, within the particleEmitter.js file. In [...]

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