Steamy Window with Cinder & Kinect Finding Business Listings and Displaying with MapKit AS3 Cubic Bezier Looping Lines

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Adding FMOD iOS API to Xcode 4.2

FMOD is an amazing resource for developers wanting to do advanced things with audio and want a layer of abstraction and a more streamlined approach. That being said, getting the api up and running for iOS in Xcode 4.2 was tricky. So, I wanted to post the process i followed to get the library workign for me. Here’s what I did to get it working.

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Mac OSX (Snow Leopard) Cinder & Kinect Quick Start

Use the following instructions to get up and running with your own Cinder and Kinect setup on Mac OSX (Snow Leopard).

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Steamy Window with Cinder & Kinect

I’ve had the opportunity lately to try out some new technologies. The first is a C++ creative coding library from the Barbarian Group called Cinder. The other is Adruino, which will be the topic of some upcoming posts.

I specifically wanted to start using Cinder because I ultimately wanted to do some Kinect hacking. There is a Kinect CinderBlock that allows you get the Kinect up and running. Getting all the libraries installed and everything configured correctly can be rather involved, but mostly worth it. Check out my quick start to get set up.

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